![]() Fires two more if the mercenary has =>100% gold find. ![]() Further improved based on gold and magic find. Fire a projectile to cause the target to take additional damage by a flat amount. Randomly grants the mercenary a varying amount of elemental pierce, and resistances. Shoot an arrow that explodes into a nova of heat seeking chaos stars, dealing damage from a random element. An exploding arrow that leaves behind a patch of fire, dealing damage from a random element. A single Arrow that deals a chaotic amount of damage from a random element. Magic Damage reduced by 1 + 1 per 3 levelsĮach mercenary gains an increased skill level per 3 levels Physical Damage reduced by 1 + 1 per 3 levels Health based on vitality (depends on the mercenary)Įlemental damage skills further improved with energy All mercenaries have the following stats passively:
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |